package com.towerdefence.levels
{
	
	public class Level1 extends LevelBase
	{

		//---------------------------------------
		// CONSTRUCTOR
		//---------------------------------------
		
		/**
		 * @constructor
		 */
		public function Level1()
		{
			_mapMask = [ [ 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3], 
			[ 3, 4, 3, 3, 3, 3, 1, 1, 1, 1, 3, 3, 3, 3, 3, 1, 3, 3, 3, 3],
			[ 3, 1, 3, 1, 1, 1, 1, 3, 3, 1, 1, 1, 1, 1, 1, 1, 1, 3, 3, 3],
			[ 3, 1, 3, 1, 3, 3, 1, 1, 3, 1, 3, 3, 3, 1, 3, 3, 1, 1, 1, 3],
			[ 3, 1, 1, 1, 3, 3, 3, 1, 3, 1, 3, 1, 1, 1, 3, 3, 3, 3, 1, 3],
			[ 3, 1, 3, 3, 3, 5, 1, 1, 3, 1, 3, 1, 3, 1, 5, 3, 1, 1, 1, 3],
			[ 3, 1, 1, 1, 3, 3, 1, 3, 3, 3, 3, 1, 1, 1, 3, 3, 3, 3, 1, 3],
			[ 3, 1, 3, 1, 3, 3, 1, 1, 3, 1, 1, 1, 3, 3, 3, 1, 1, 1, 1, 3],
			[ 3, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 3, 3, 1, 1, 1, 3, 1, 3, 3],
			[ 3, 1, 3, 3, 1, 1, 3, 3, 3, 3, 3, 3, 1, 1, 3, 1, 1, 1, 3, 3],
			[ 3, 1, 3, 3, 3, 1, 3, 3, 3, 3, 3, 3, 1, 3, 3, 3, 3, 3, 3, 3],
			[ 3, 1, 3, 3, 3, 1, 3, 1, 1, 1, 1, 3, 1, 1, 3, 3, 3, 3, 3, 3],
			[ 3, 1, 1, 3, 3, 1, 1, 1, 3, 3, 1, 3, 3, 1, 1, 3, 1, 1, 1, 3],
			[ 3, 3, 1, 1, 1, 1, 1, 3, 3, 3, 5, 3, 3, 3, 1, 1, 1, 3, 4, 3],
			[ 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3] ];
		}

	}

}